<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-2497333598465035059.post6107111238241194..comments</id><updated>2010-03-31T14:02:22.680+01:00</updated><category term='Right Distance'/><category term='On the Importance of Community'/><category term='Postmodernism'/><category term='Rituals'/><category term='Individual/Whole'/><category term='I: Jigsaw'/><category term='I: Pyramid'/><category term='The Act'/><category term='On the Value of Stating the Obvious'/><category term='Vessels and Cargo'/><category term='I: Compass'/><category term='Transformer - Art Gallery In Disguise : The Contemporary Art Gallery as Breaking Machine'/><category term='Assume a Position'/><category term='A Familiar Story'/><category term='On the Uses of Heroes'/><category term='Balance'/><category term='Mind/Matter'/><category term='LP'/><category term='Culture Clash : When the contemporary art gallery fails to be engaging'/><category term='Approaching Conceptual Art'/><category term='Distance'/><category term='Community'/><category term='Games'/><category term='The Whole'/><category term='Devotion'/><category term='I: Full Circle'/><category term='I: Line and Circle'/><category term='Climbing'/><category term='Ownership'/><category term='Scale'/><category term='I: Concentric Circles'/><category term='I: Solid and Liquid'/><category term='I: Return to Ground'/><category term='Playing the Art Game'/><title type='text'>Comments on Forever Becoming: 
Distance

..........................................</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.foreverbecoming.com/feeds/6107111238241194/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2497333598465035059/6107111238241194/comments/default'/><link rel='alternate' type='text/html' href='http://www.foreverbecoming.com/2009/10/playing-art-game-use-of-art-distance.html'/><author><name>Forever Becoming</name><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>1</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-2497333598465035059.post-770740766326695524</id><published>2010-03-31T14:02:22.674+01:00</published><updated>2010-03-31T14:02:22.674+01:00</updated><title type='text'>&amp;#39;Is there anything worse for a state than to b...</title><content type='html'>&amp;#39;Is there anything worse for a state than to be split and fragmented, or anything better than cohesion and unity?&lt;br /&gt;&lt;br /&gt;[...] What is more, such a state most nearly resembles an individual. For example, when one of us hurts his finger, the whole partnership of body and soul, constituting a single organism under a ruling principle, perceives it and is aware as a whole of the pain suffered by the part, and so we say that the man in question has a pain in &lt;i&gt;his&lt;/i&gt; finger. And the same holds good of any other part in which a man suffers pain or enjoys pleasure.&amp;#39;&lt;br /&gt;&lt;br /&gt;&amp;#39;Yes,&amp;#39; he agreed, &amp;#39;and, as you said, the same thing is most nearly true of the best-run communities.&amp;#39; &lt;br /&gt;&lt;br /&gt;&amp;#39;That is because such a community will regard the individual who experiences gain or loss as a part of itself, and be glad or sorry as a whole accordingly.&amp;#39;&lt;br /&gt;&lt;br /&gt;[Plato]&lt;br /&gt;&lt;i&gt;The Republic (Penguin Classics Edition)&lt;/i&gt;, p.176-7</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2497333598465035059/6107111238241194/comments/default/770740766326695524'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2497333598465035059/6107111238241194/comments/default/770740766326695524'/><link rel='alternate' type='text/html' href='http://www.foreverbecoming.com/2009/10/playing-art-game-use-of-art-distance.html?showComment=1270040542674#c770740766326695524' title=''/><author><name>Forever Becoming</name><uri>http://www.blogger.com/profile/06704161085555691475</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.foreverbecoming.com/2009/10/playing-art-game-use-of-art-distance.html' ref='tag:blogger.com,1999:blog-2497333598465035059.post-6107111238241194' source='http://www.blogger.com/feeds/2497333598465035059/posts/default/6107111238241194' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1799471826'/></entry></feed>
